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Knights: Book 01 - The Eye of Divinity Page 4


  Lannon moved back farther from the flames. "Why do we need a fire? It seems warm enough tonight."

  "It's a watch fire," said Cordus. "We're not that far from the Middle Bloodlands. Goblins sometimes creep forth in search of victims. They usually avoid towns and farms, but they will sometimes attack travelers camped out in the open. A fire usually keeps them away."

  "I thought Goblins never attacked anyone outside the Bloodlands," said Lannon. "I thought they lacked the courage."

  "Who told you such nonsense?" said Cordus. "At one time that may have been true. But today Goblins attack people anywhere they choose."

  "It's in my book," said Lannon. "The Truth about Goblins, by Jace Lancelord." His voice was full of pride.

  "Jace Lancelord?" said Taris. "That name is familiar. I remember a Knight named Jace Lancelord, back when I was a young Squire, who was booted out of the order for dabbling with forbidden magic. He had a talent for writing, too. He must be long dead by now--as that was well over a hundred years ago and you humans have such short life spans."

  Lannon shrugged, unsure of what to say.

  "Let me see that book," said Cordus, frowning. "Jace Lancelord," he mumbled. That was followed by muttered words Lannon couldn't quite hear.

  With a trembling hand, Lannon pulled the book from his pack and handed it to Cordus. The Lord Knight flipped through some of the pages, sneering at the crude drawings and simple paragraphs within.

  "Undoubtedly the ramblings of a failed Knight," said Cordus. "This book was probably written strictly for profit and not for the good of humanity. Don't believe a word of this, for it could get you killed. Goblins are not to be fooled with. At Dremlock you'll be taught the real truth about them."

  Shaking his head in disgust, Cordus handed the book back to Lannon. "You would be wise to just toss that in the fire." The Lord Knight curled up in his blanket and turned his back to Lannon. He soon began to snore.

  Lannon gazed gloomily at the flames. His father had been proud of those books, and that one was Lannon's favorite. Yet Cordus had acted as if it were less than worthless. He suddenly found himself missing his home and his folks. It was easy to forget the constant arguments that went on between his parents, now that he was no longer at home, and he remembered them in a more pleasant light.

  "Don't worry about it, Lannon," said Taris. "Cordus meant no harm. He was simply trying to look after your best interests. May I see the book?"

  Lannon handed it over.

  Taris flipped through the pages and chuckled. "Though showing no date, I can tell it is very old. Who knows, there could be something worthwhile here--especially if it was written by Jace Lancelord, rest his soul. I remember him as a wise and unpredictable man that sometimes looked too deeply into things he might better have ignored. It's a fine book, Lannon." He handed it back to the lad. "Just keep it out of Cordus' sight."

  Smiling, Lannon tucked the book away.

  "I'd like to be a sorcerer," said Lannon, speaking on impulse. Taris looked so strange and powerful sitting there in the firelight and shadows. He wondered if Squires got to practice sorcery very often, or if one needed some sort of special qualifications to be taught the ways of magic.

  "There are many who would," said Taris, "but it’s not for everyone. You have a different skill than mine. That’s what you need to remember. No matter what trials you face ahead, stay focused on the one talent that made you a Squire. For that talent--called the Eye of Divinity--is as great as any."

  "What does the power do?" said Lannon.

  "The answer to that question is shrouded in mystery," said Taris. "As far as I know, it works in three stages--Sight, Body, and something called Dark Wave. Sight allows you to gain knowledge of things--even secret or guarded knowledge. Body creates physical changes upon a person and their surroundings, which can vary greatly depending upon the user. Dark Wave, however, is a mysterious force that few have ever gained use of. Little is written about it in the records of Dremlock Kingdom."

  "What's the difference between all that and sorcery?" said Lannon.

  "There is a key difference," said Taris. "A sorcerer like myself gains power from a source that Birlotes--or Tree Dwellers as some call us--refer to as the Webbing. It is the magical barrier that protects our world from the Deep Shadow, or the dark realm of Tharnin. We mold this Webbing--which is neither evil or good--to fit our needs. But the Eye of Divinity unlocks abilities that do not come from the Webbing. In ancient times, sorcerers wielded tremendous powers that came from within--like the Eye of Divinity. But their knowledge vanished with the ages, their secrets buried perhaps forever, and now the definition of a sorcerer is one who either gains neutral power from the Webbing, or evil power from the Deep Shadow."

  They did not speak for a time, while Taris tended to the fire. Then the sorcerer sat down closer to Lannon and spoke in a whisper. "I will tell you something, while we have a chance to talk alone, but the others must not know I mentioned it. Dremlock Kingdom lies in peril from within. Certain members of the High Council have been infested with the Deep Shadow--like your father's illness, only even more sinister in nature. That is why we are in such a hurry to get back. Though there are still some on the Council who can be trusted, Dremlock is at greater risk while the three of us are away."

  "Then why did you leave the kingdom?" said Lannon. "Why didn't you send someone else?" He was shocked by Taris' words. He would never have imagined that Dremlock--which he'd always believed was the noblest place in the world--could be tainted by evil.

  "Only the three of us," said Taris, "have the ability to identify the Eye of Divinity in a subject--or so we thought. You proved us wrong, for had you not read the Sacred Text on that boulder, we would have believed you were just an ordinary lad and might have chosen to look elsewhere. Regardless, we left our kingdom during a time when it gravely needed us there, and we can only hope that disaster has not befallen it. I'm telling you this so you'll understand that not everyone at Dremlock can be trusted. Take care, Lannon."

  "But why do you need the Eye of Divinity?" asked Lannon.

  "Be patient, and eventually you will know," said Taris. "For now, you should get some sleep. We have a full day of riding ahead of us."

  Lannon lay down and pulled his blanket up to his chin, wondering what forces existed inside him. Could he be like the sorcerers of old that Taris spoke of? Would he ever master the Eye of Divinity and become a powerful Knight, or would he even make it to Knighthood? He didn't like that last question, so he forced it from his mind and dwelt on the other ones until he slipped off to sleep.

  ***

  They started out in the grey light of dawn. As the day passed, the farms and cornfields gave way to soggy lowlands. No one seemed to live out there. Save for a few crows and vultures, even animals were scarce. They met no travelers, which added to the eerie feeling building in Lannon's mind. Boulders and stunted trees dotted the lowlands, and the road became mushy, making the horses snort and stamp with displeasure as their hoofs sank in. Adding to the gloomy atmosphere, the sky remained a dull block of grey. The travelers could only see a short distance ahead in the fog, and the boulders and twisted trees briefly took on sinister shapes as they materialized into view.

  Lannon wanted to know if these were the Bloodlands. But a somber mood had overtaken him, and he just sat in silence like the others. They kept a steady pace all day, interrupted only by a couple of brief meals. The air grew damp and chill. A light rain began to fall. Lannon huddled under his shabby brown cloak, feeling miserable and uneasy. Something wasn't right here. The Knights had barely spoken to each other the entire day, and whenever one did speak--usually concerning something brief and necessary--the response was a grunt, nod, or shake of the head.

  "Why haven't we met anyone?" Lannon finally asked. "It seems like we're the only people on this road."

  "We're nearing the Middle Bloodlands," said Cordus. "Most travelers don't follow the North Road at this point, because the Bloodlands are the breeding gro
unds of Goblins. The Goblins are spawned by Iracus Trees, which nurse them on blood. There is another road, back at the Grey River Bridge, which splits off and leads west. It does not pass through the Bloodlands."

  "Why didn't we take it then?" said Lannon. Truthfully, he wanted to see the infamous Bloodlands and glimpse some of its strange inhabitants. Maybe he would even see a Mother Nest, which was a giant Iracus Tree with a swarm of Goblins nursing on it. The dangers didn't concern him much, for he rode with the three greatest Knights in Dremlock Kingdom and felt that surely nothing could harm him.

  "Because the West Road would lead us far out of our way," said Cordus. "We would have to travel all the way to the Mountains and then cut back. And if we were to go around the Bloodlands the other way--that would take us through the Guardian Mountains, which are full of dangers I won't even speak of. The North Road, however, will more or less take us straight to Dremlock. We will save many days of travel. But fear not, lad. We're more than a match for any fish-eyed Goblin that dares try its luck. And there are Rangers who spend their days wandering the road, making sure travelers are protected and keeping the monsters at bay. In fact we probably won't even come across any of the filthy beasts, save for a few Tree Goblins and Vultures."

  Lannon breathed a quiet sigh that certainly wasn't one of relief. To Lannon's way of thinking--the more Goblins, the merrier the trip would be.

  "If you ask me," said Furlus, "the worst thing about the Bloodlands is not the danger of Goblin attacks or quick pools--it's the stench. At times it becomes almost unbearable, even for an Olrog like myself to handle."

  "The Bloodlands have grown more dangerous recently," said Taris. "This road was used frequently by travelers only a couple years ago. Rangers were plentiful back then. Now many of them have given up on this stretch. They just don't earn enough in tips anymore to make it worth the effort."

  "Now Knights are the only ones who use it," said Furlus, "save for the truly brave and truly stupid--if there's much difference between the two."

  "Enough," said Cordus. "We don't want to scare the boy."

  "I'm not scared," said Lannon, and then quickly added, "or stupid, either." That sent the three Knights into booming laughter.

  That night they camped in a tent. Lannon fell asleep pondering what the Bloodlands were going to be like. Occasionally Taris would rise and go tend the small watch fire he somehow kept burning outside despite the rain. Later that night, Furlus took to snoring so loud the tent seemed to shake, and the others had to keep elbowing him in the ribs to shut him up, which made him mutter curses at them.

  The rain continued the next day. They didn't ride far before a weathered sign came into view from the fog by the roadside. It announced:

  BEWARE! MIDDLE BLOODLANDS AHEAD

  GOBLIN BREEDING GROUNDS!

  STAY ON THE NORTH ROAD AT ALL TIMES!

  "Cover your noses," grumbled Furlus.

  At first Lannon thought the Knights were exaggerating about the stench. But it crept up on him, building bit by bit, until he seemed to be choking on it. The rain grew heavier, the mist thicker. The trail became treacherous, with deep, muddy pools and great black roots that made the horses stumble. The trees that reached forth from the fog grew larger and more twisted, and shadows seemed to hang like doom amid their branches. These were obviously Iracus Trees, but Lannon no longer cared. He hung his head low against the steady drizzle, and he kept shifting about in the saddle trying to find new positions that would ease the soreness from riding. Once in awhile he looked up, imagining that the Firepit Mountains and Dremlock Kingdom would meet his gaze, but always there was only more fog, mud, and the evil-looking trees.

  Lannon's thoughts dwelt more and more on home. Were his father and mother at peace now, or were they still ranting at each over every petty thing imaginable? He was nagged by guilt for leaving them to their fate, and he had to keep reminding himself that this was something they had wanted for him.

  The rain fell harder. The roots that crisscrossed the road became larger and more tangled, forcing the travelers to ride at half their normal speed. The Iracus Trees grew closer together, almost as a forest in places. No sign of animal life existed here--not even Goblins, from what Lannon could see, on the rare occasions when he bothered to lift his head for a glance.

  Furlus pointed at a particularly vicious tangle of roots, shaking his head. "What's wrong with the Rangers these days? They've grown lazy, if you ask me. This road used to be decent for traveling, aside from the smell. Now look at it."

  "Would you want to spend weeks or months here," said Taris, "doing little but killing Goblins and chopping at roots and trees?"

  "If that's how I made my living, yes," said Furlus. "And I'd do a better job than these lazy Rangers, who don't know what hard work is."

  The sorcerer laughed. "What we do is not, at the worst of times, any more miserable than what these Rangers put up with. If some grow weary of it and seek their fortune elsewhere, who are we to question it?"

  The Grey Dwarf glowered at Taris. "You say I know nothing of hard work? Who spends the most time with the Squires, seeing to their training? Who runs the Deep Forge and keeps the other Olrogs in line? And who hides away in his tower practicing his witchcraft, day in and day out? I do most of the work around Dremlock!"

  "Enough," said Cordus. "I know we're all miserable, but I don't want to hear this nonsense from my Tower Masters. The stench is bad enough. Do my ears need assaulting as well?"

  As they rounded a curve, from out of the mist rode a woman on a great white horse that was heavily laden with packs. She wore battered chain mail and dirty clothes. A dagger and sword hung from her belt, and slung across her back was a bow and a quiver of arrows. Her long auburn hair was pulled back in a ponytail. Her green eyes were stern, her face hard yet beautiful. Crouched next to her was a black wolf, watching them intently, ready to spring if the need should arise.

  The rider raised her hand and the Knights halted. For a moment she sat in silence, studying the Knights and Lannon with a piercing gaze that seemed to leave no detail hidden. Then she spoke in an amused voice. "Cordus, Furlus, and Taris. Are you three on an important mission? Is this boy a spy of the Blood Legion, or a Goblin in disguise?"

  "Is this any way to greet Divine Knights, Saranna?" Cordus said.

  Saranna smiled. "Maybe you're not as divine as you think, Lord Knight. Right now you look as wet and muddy as any tree-hacking Ranger."

  Lannon tensed up, wondering if a fight was brewing. Surely this Ranger had to be a fool to speak that way to the Knights.

  But the Knights only chuckled.

  "It's good to see you again, old friend," said Cordus. "But we must make haste and have no time for idle talk."

  "I have more on my mind than idle talk," said Saranna. "There has been trouble up ahead. A wagon was hit and a rich merchant slain. His money and goods were stolen."

  "And have the ones responsible been brought to justice?" said Cordus.

  "They have not," said Saranna. "They've gone deep into the swamps, where even Rangers dare not travel."

  "Then the thieves are good as dead," said Cordus. "The swamps will devour them. We need not concern ourselves with this matter."

  "The thieves live," said Saranna. "For they are Goblins."

  "Are you saying lowly Goblins stole a merchant's goods?" said Cordus. "Everyone knows Goblins lack such intelligence."

  "It was done by Goblins," said Saranna. "The tracks are unmistakable. And the money chests were ripped open. I found claw marks in the wood. This isn't the first time Goblins in this region have done things like this."

  The Knights exchanged knowing glances. Then Cordus leaned forward and frowned. "The merchant should not have been allowed to travel this road. Only Knights must be granted permission to pass here henceforth."

  Saranna shrugged. "I lack such authority, Cordus. I'm simply here to protect travelers and earn my tips."

  "I see," said Cordus. "Regardless, I have a favor to ask of you
--that you refrain from mentioning this incident to anyone. We wouldn't want to stir up panic all over Silverland. That could cause trade to slow or even stop, and could possibly lead to hunger or other ills. I know that as a Ranger--and the best of your lot as far as I'm concerned--you might feel obligated to inform the people of danger, but in this case silence is the wiser path. And I now grant you authority to close this road to all who lack written permission signed by my own hand. It seems the North Road has become too dangerous to be kept open to public use."

  Saranna sighed thoughtfully. "I'll discuss it with the other Rangers. Together, we can close this road to the public. Yet folks should be warned of this danger. If Goblins are becoming intelligent enough to steal money... Well, I've never heard of such a thing. This is huge news, and strange beyond imagining!"

  Lannon's gaze passed back and forth from the Ranger to the Knights, and chills crept over his flesh. Goblins, growing as intelligent as humans? Lannon had always imagined Goblins as being nothing more than fierce, yet mindless, monsters--simple animals. If they actually were gaining human-like intelligence, it would make them vastly more dangerous, and he suddenly lost all desire to encounter any.